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MattBlackLamb
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Mapping and Xbox 360 pad to Ableton
« on: May 4th, 2010, 11:15am »
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Hi all I have an Xbox 360 pad which I would like to map to ableton. I am using Rejoice to map the controls on the pad into midi messages which do come into ableton but cannot be mapped, (I have a similar problem with the knob / sliders ect on my midi keyboard, not sure if it's related).  
 
I have tried using Midi translate to turn some of the note messages into Program change messages but according to the output log this is not working.  
 
My machine is a 2.5Ghz quad core with 4GB of RAM running Windows 7 64 bit.
 
Thanks in advance for any help.
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Peter L Jones
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #1 on: May 4th, 2010, 2:23pm »
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How are you using MIDI OX in your set up?
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MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #2 on: May 4th, 2010, 2:32pm »
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I want to use it to change the midi messages that Rejoice generates in to (ideally) CC messages. I couln't see CC as an option in the translate menu hence the ideally.
 
Thanks for the reply Smiley
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Peter L Jones
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #3 on: May 4th, 2010, 4:49pm »
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You need to route MIDI message from your MIDI In, through MIDI OX then out of MIDI OX, then in to Live.  The real question is, how are you going to connect MIDI OX to Live?  Do you have a spare MIDI Out and MIDI In port you can use?
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"...Playing fast around the drums is one thing. But to play with people for others, to listen to, that's something else. That's a whole other world." -- Tony Williams
MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #4 on: May 4th, 2010, 7:32pm »
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Rejoice goes into Midi Yoke output 1 which goes into Midi Ox. Midi Ox then outputs to Midi Yoke output 2 which is the one that is activated in Ableton.
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Peter L Jones
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #5 on: May 5th, 2010, 3:09am »
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OK, that should work then.
 
Options->MIDI Devices...
1) Select Output Yoke Out 2 first
2) Select Input Yoke In 1 second
(this way, they should automatically attach properly)
3) Name and save that, then close the window
 
Continuous controllers are event type "Ctrl" in the Data Mapping window.
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MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #6 on: May 5th, 2010, 1:38pm »
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I have done the in / out settings you said but the output is still saying the same thing as the input even though the midi translate is changing them to CTRL messages.
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Peter L Jones
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #7 on: May 5th, 2010, 3:02pm »
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Oh, there's a checkbox on the Data Mapping form.  Just before you hit "OK", you need to make sure it's checked.  It's labelled "Turn map on (after OK)".  I usually forget that... (hence having forgotten to mention it Roll Eyes).
« Last Edit: May 5th, 2010, 3:02pm by Peter L Jones » IP Logged

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MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #8 on: May 5th, 2010, 8:21pm »
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That box is checked. Still no difference.
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Peter L Jones
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #9 on: May 6th, 2010, 3:06am »
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Cab you post a screen print of the Data Mapping screen, please.
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MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #10 on: May 6th, 2010, 5:12am »
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This is a screen shot of the main window:

 
A screen shot of the first setting in the window:

 
And a screenshot of the second setting:

 
I only have those two parameters set up at the moment to see if I was doing things right. The messages coming from channel 1 should all be note on / off messages & I want to change them to CC messages if possible.
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Peter L Jones
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #11 on: May 6th, 2010, 1:34pm »
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That looks very strange.
 
You want to match "any event" on Channel 1, where the first data byte is exactly "1" or "2" (for a note, 60 is Middle C, so that's about 5 octaves below) and the second data byte is anything (so any velocity).
 
For Note 1, you want to output CC1 with the value set to the note velocity.  For Note 2, you want to output CC2 with the value set to the note velocity.
 
Is that what you wanted?
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MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #12 on: May 7th, 2010, 7:36am »
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I want to ouput CC messages yes, have I got the settings correct for output? I can see where I have gone wrong with the Input, the note messages that are being recived are C# (not sure which one ay present) I will find out what numbers I need to set the inputs to.  
 
The pad has a total of 10 buttons on one midi channel (channel 1), 2 thumbsitcks and two triggers on midi channel 2 and a D-Pad on midi channel 3. At the moment only the left thumbstick is being recognised as a continuous controller, the other one is sending note messages.
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MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #13 on: May 7th, 2010, 9:10am »
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Sorry for the double post.
 
The midi note range on channel 1 is C# -1 to Bb -1. I have looked up the midi not numbers (http://tonalsoft.com/pub/news/pitch-bend.aspx) and applied the corresponding number to the settings. It still has not worked though.
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Peter L Jones
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #14 on: May 7th, 2010, 3:32pm »
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Better to look at the input monitor to see the numbers MIDI OX thinks are coming in.  You can access the input monitor under the View menu.  If that doesn't get you there, post a screen shot of what's coming in, too.
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"...Playing fast around the drums is one thing. But to play with people for others, to listen to, that's something else. That's a whole other world." -- Tony Williams
MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #15 on: May 7th, 2010, 4:33pm »
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This is what I see in the in / out windows. I only pressed a few buttons (the note on / off messages) the analogue controllers seem to be very sensitive, much more so than they are in games.
 
I have changed the translator settings to change any messages on Midi channel 2 as this seems to be where things are coming in, however it hasn't made any difference.  
 
« Last Edit: May 7th, 2010, 4:35pm by MattBlackLamb » IP Logged
Peter L Jones
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #16 on: May 8th, 2010, 4:11am »
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Strange...
 
OK, let's try something else.  Delete your existing mapping lines and add one that says
 
Match:
Any Channel, Any Event, -1, -1, -1, -1 (i.e. all the default values)
 
Output:
Channel 16, KeyAft, 127, 127, -1, -1
 
Could you also do "View->Port routings" and post that screen.
« Last Edit: May 8th, 2010, 4:11am by Peter L Jones » IP Logged

"...Playing fast around the drums is one thing. But to play with people for others, to listen to, that's something else. That's a whole other world." -- Tony Williams
MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #17 on: May 8th, 2010, 7:42am »
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The translate settings you suggested work.
 
If you want the image for the midi routings it can be found at:
http://i107.photobucket.com/albums/m318/MattBlackLamb/MidiPorts.gif
« Last Edit: May 8th, 2010, 10:46am by MattBlackLamb » IP Logged
Peter L Jones
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #18 on: May 8th, 2010, 7:52am »
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on May 8th, 2010, 7:42am, MattBlackLamb wrote:
The translate settings you suggested work.
Can't think why yours don't, then!  Hmm. Huh
 
OK, in the same mapping add a second rule:
Match: Channel 2, Any, -1 ... -1
Output: Match Input, Ctrl, -1 ... -1
 
Can you post the input/output monitor views for this, please.
 
(Oh and can you delete that picture I asked for in the previous post, please... it's a bit big and didn't really help me! Smiley)
« Last Edit: May 8th, 2010, 7:53am by Peter L Jones » IP Logged

"...Playing fast around the drums is one thing. But to play with people for others, to listen to, that's something else. That's a whole other world." -- Tony Williams
MattBlackLamb
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Re: Mapping and Xbox 360 pad to Ableton
« Reply #19 on: May 8th, 2010, 10:45am »
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That works:
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