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Topic: Win32 MIDI Programming Question (Read 709 times) |
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Larry Salomon Jr.
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 On a quest to play like I had 10 arms
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Win32 MIDI Programming Question
« on: Aug 21st, 2005, 3:35pm » |
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Jamie, Looking at the documentation for midiConnect MSDN says that you can connect one input to one output only, or you can use a MIDI Thru device. It refers to a Thru device as if it were a software construct. The problem is that in my C# application, whenver the MIDI SDK that I'm using raises a ChannelMessageReceived event, I try to send that to a single output device. But it seems that there is timing issue of some sort or the SDK is just unusable, so I started looking into the midiConnect API. I realize that, if all else fails, I can use my application with MIDI-Yoke and MIDI-Ox to get the desired result. But that's 2 extra applications running on a somewhat old laptop. I'm trying to avoid taxing it more than I have to. So, can you offer any insight as to how a many-to-many connection is established in MIDI?
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sirio
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 MIDI-OX Rules!
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Re: Win32 MIDI Programming Question
« Reply #1 on: Aug 25th, 2005, 10:14am » |
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Excuse me i dont speak English very well! WINMM.Lib is very good library to work with MIDI in low level API ! I try it in C or C++ ! Go to this site this: http://www.borg.com/~jglatt/tech/winapi.htm P.S : I can connect the different devices (IN,OUT) through the graphical user interface of "midiox" with a drag&drop! is it possible to create a "vbscript" program that it allows me to do this? Is there an example? This for me is very important! Thanks
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« Last Edit: Aug 25th, 2005, 11:37am by Jamie OConnell » |
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Sirio
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