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Title: How to modify the minorchord example? Post by MonkeyDrummer on Mar 4th, 2008, 3:05am So I'm looking through the example mappings and see the minor chord example. As a first step I need to be able to convert channel 10 data from my percussion pad to channel 1 data. I can do that and insert it into the first line of the minor chord example, but after I do that, it does not play the chord any longer. I just get the one note. If I turn on clone for my new first step, I get the chord, but I also get the percussion sound from channel 10 that I don't want. What do I need to do to get the chords AND the channel conversion? |
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Title: Re: How to modify the minorchord example? Post by Jamie OConnell on Mar 7th, 2008, 7:56pm This one's pretty simple. A dump of the example in question: DATA MAP Ch Message V1Min V1Max V2Min V2Max C|Ch Message V1Min V1Max V2Min V2Max Ac * NoteOn 0 120 * * Y| * * 7 127 * * * NoteOn 0 124 * * Y| * * 3 127 * * Where we just accepted the channel defaults that the data was on before, we now explicitely map from channel 10 to channel 1: DATA MAP Ch Message V1Min V1Max V2Min V2Max C|Ch Message V1Min V1Max V2Min V2Max Ac 10 NoteOn 0 120 * * Y| 1 * 7 127 * * 10 NoteOn 0 124 * * Y| 1 * 3 127 * * |
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Title: Re: How to modify the minorchord example? Post by MonkeyDrummer on Mar 7th, 2008, 8:22pm This doesn't work though, as the final line is set to clone, so I'll get two "melodic" tones on channel 1 but the drum sound associated with the note played on channel 10 will still play. That was the issue to begin with. If I turn off the clone on the second line, I only get one note. With the clone on I'll get three notes. The note from line one The shifted note from line 2 and a drum sound from the passed clone |
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Title: Re: How to modify the minorchord example? Post by Peter L Jones on Mar 8th, 2008, 4:07am Add a third line to map the drum note to something useless. |
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